local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 71036
L0_1 = {}
L1_1 = 7103601
L2_1 = 7103602
L3_1 = 7103604
L4_1 = 7103605
L5_1 = 7103606
L6_1 = 7103607
L7_1 = 7103608
L8_1 = 7103609
L9_1 = 7103611
L10_1 = 7103610
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7103601"] = L1_1
L1_1 = {}
L0_1["7103602"] = L1_1
L1_1 = {}
L0_1["7103609"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7104503_N20523"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103610"] = L1_1
L1_1 = {}
L0_1["7103611"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7104503_N20523"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20006
L4_1.alias = "Npc20006"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7104503_N20523"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7104503_N20523"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20006
L4_1.alias = "Npc20006"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7104503_N20523"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7103602"] = L1_1
L1_1 = {}
L0_1["7103604"] = L1_1
L1_1 = {}
L0_1["7103605"] = L1_1
L1_1 = {}
L0_1["7103606"] = L1_1
L1_1 = {}
L0_1["7103607"] = L1_1
L1_1 = {}
L0_1["7103608"] = L1_1
L1_1 = {}
L0_1["7103609"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20006
L3_1.alias = "Npc20006"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7104503_N20523"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7103610"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20523
L3_1.alias = "Npc20523"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7104503_N20523"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20006
L4_1.alias = "Npc20006"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7104503_N20523"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 6
L3_1.pos = "Q7103611"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7103611"] = L1_1
quest_data = L0_1
